﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;
using System.Drawing.Imaging;

namespace GraphicsEditor
{
    static class Rotate
    {
        //could make the class static, if there aren't any non static methods needed or variables.

        public static Bitmap Rotate90(Bitmap img)
        {
            img.RotateFlip(RotateFlipType.Rotate90FlipNone);
            return img;
        }




    }
}
